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Version: 5.4

debug-interface

Lua has no built-in debugging facilities. Instead, it offers a special interface by means of functions and hooks. This interface allows the construction of different kinds of debuggers, profilers, and other tools that need "inside information" from the interpreter.

lua_gethook

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lua_Hook lua_gethook (lua_State *L);

Returns the current hook function.

lua_gethookcount

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int lua_gethookcount (lua_State *L);

Returns the current hook count.

lua_gethookmask

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int lua_gethookmask (lua_State *L);

Returns the current hook mask.

lua_getinfo

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int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);

Gets information about a specific function or function invocation.

To get information about a function invocation, the parameter ar must be a valid activation record that was filled by a previous call to lua_getstack or given as argument to a hook (see lua_Hook).

To get information about a function, you push it onto the stack and start the what string with the character '>'. (In that case, lua_getinfo pops the function from the top of the stack.) For instance, to know in which line a function f was defined, you can write the following code:

lua_Debug ar;
lua_getglobal(L, "f"); /* get global 'f' */
lua_getinfo(L, ">S", &ar);
printf("%d\n", ar.linedefined);

Each character in the string what selects some fields of the structure ar to be filled or a value to be pushed on the stack. (These characters are also documented in the declaration of the structure lua_Debug, between parentheses in the comments following each field.)

  • 'f': pushes onto the stack the function that is running at the given level;

  • 'l': fills in the field currentline;

  • 'n': fills in the fields name and namewhat;

  • 'r': fills in the fields ftransfer and ntransfer;

  • 'S': fills in the fields source, short_src, linedefined, lastlinedefined, and what;

  • 't': fills in the field istailcall;

  • 'u': fills in the fields nups, nparams, and isvararg;

  • 'L': pushes onto the stack a table whose indices are the lines on the function with some associated code, that is, the lines where you can put a break point. (Lines with no code include empty lines and comments.) If this option is given together with option 'f', its table is pushed after the function. This is the only option that can raise a memory error.

This function returns 0 to signal an invalid option in what; even then the valid options are handled correctly.

lua_getlocal

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const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);

Gets information about a local variable or a temporary value of a given activation record or a given function.

In the first case, the parameter ar must be a valid activation record that was filled by a previous call to lua_getstack or given as argument to a hook (see lua_Hook). The index n selects which local variable to inspect; see debug.getlocal for details about variable indices and names.

lua_getlocal pushes the variable's value onto the stack and returns its name.

In the second case, ar must be NULL and the function to be inspected must be on the top of the stack. In this case, only parameters of Lua functions are visible (as there is no information about what variables are active) and no values are pushed onto the stack.

Returns NULL (and pushes nothing) when the index is greater than the number of active local variables.

lua_getstack

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int lua_getstack (lua_State *L, int level, lua_Debug *ar);

Gets information about the interpreter runtime stack.

This function fills parts of a lua_Debug structure with an identification of the activation record of the function executing at a given level. Level 0 is the current running function, whereas level n+1 is the function that has called level n (except for tail calls, which do not count in the stack). When called with a level greater than the stack depth, lua_getstack returns 0; otherwise it returns 1.

lua_getupvalue

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const char *lua_getupvalue (lua_State *L, int funcindex, int n);

Gets information about the n-th upvalue of the closure at index funcindex. It pushes the upvalue's value onto the stack and returns its name. Returns NULL (and pushes nothing) when the index n is greater than the number of upvalues.

See debug.getupvalue for more information about upvalues.

lua_sethook

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void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);

Sets the debugging hook function.

Argument f is the hook function. mask specifies on which events the hook will be called: it is formed by a bitwise OR of the constants LUA_MASKCALL, LUA_MASKRET, LUA_MASKLINE, and LUA_MASKCOUNT. The count argument is only meaningful when the mask includes LUA_MASKCOUNT. For each event, the hook is called as explained below:

  • The call hook: is called when the interpreter calls a function. The hook is called just after Lua enters the new function.

  • The return hook: is called when the interpreter returns from a function. The hook is called just before Lua leaves the function.

  • The line hook: is called when the interpreter is about to start the execution of a new line of code, or when it jumps back in the code (even to the same line). This event only happens while Lua is executing a Lua function.

  • The count hook: is called after the interpreter executes every count instructions. This event only happens while Lua is executing a Lua function.

Hooks are disabled by setting mask to zero.

lua_setlocal

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const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);

Sets the value of a local variable of a given activation record. It assigns the value on the top of the stack to the variable and returns its name. It also pops the value from the stack.

Returns NULL (and pops nothing) when the index is greater than the number of active local variables.

Parameters ar and n are as in the function lua_getlocal.

lua_setupvalue

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const char *lua_setupvalue (lua_State *L, int funcindex, int n);

Sets the value of a closure's upvalue. It assigns the value on the top of the stack to the upvalue and returns its name. It also pops the value from the stack.

Returns NULL (and pops nothing) when the index n is greater than the number of upvalues.

Parameters funcindex and n are as in the function lua_getupvalue.

lua_upvalueid

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void *lua_upvalueid (lua_State *L, int funcindex, int n);

Returns a unique identifier for the upvalue numbered n from the closure at index funcindex.

These unique identifiers allow a program to check whether different closures share upvalues. Lua closures that share an upvalue (that is, that access a same external local variable) will return identical ids for those upvalue indices.

Parameters funcindex and n are as in the function lua_getupvalue, but n cannot be greater than the number of upvalues.

lua_upvaluejoin

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void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
int funcindex2, int n2);

Make the n1-th upvalue of the Lua closure at index funcindex1 refer to the n2-th upvalue of the Lua closure at index funcindex2.